"Vertigo;c-1724191" wrote:
"StarSon;c-1724183" wrote:
"Vertigo;c-1724173" wrote:
"DarkHelmet1138;c-1724148" wrote:
Either way this issue needs addressed. I don't have a zeta on Finn but if the team stays as is, I'll need to zeta him to stay competitive in hstr (for haat, I think jtr with 3PO can also solo so I could still be competitive.)
But if they nerf it, we need to know so we don't waste a zeta. And yes, I know that zfinn can be good in other areas so it's not a complete waste. And with 3PO making rebels expose, it may have even more use in tw/ga. But depending on how they change things, that may change. If they make it only resistance allys expose, then the zeta is useless to me since I don't have enough resistance to run a 2nd team. But if you can throw zfinn, 3PO, and a trio of b team rebels is for a good team, then the zeta isn't wasted.
@CG_SBCrumb can we get some info on this issue sooner rather than later?
2) They can fix this without nerfing zFinn. They just need to allow Traya to stack potency while she's toppled in P3, (Preferably at a slower rate than un-toppled so it doesn't impact other teams too much) that way the exposes will start to get resisted pretty quickly as theres a lot of attacks hitting her.
If they do this, what about arena? Every team in the future that doesn't somehow account for expose (ten up won't cut it) will get rekt.
As for Arena, there are many teams and specific characters that gain TM when their enemies are hit/critically hit/debuffed. Some people are immune to TMR.
TMR is irrelevant here. Han and Chewie go, apply and hit exposes, and the game is over if you aren't fighting Revan.
The other possibility there is to just make Han's first turn not apply expose (If they can program only his first basic to stun, they can program his first basic to not apply expose, but allow the other ones to do so). That way the team isn't starting with 35% more turn meter than everyone else and they can't just roll through people from the start.
Changing Han in this way would make no sense, since he only exposes with C3.
This team is a variation of the zFinn teams of old that could steamroll people on offense with just Finn, Poe and RT. The exception now is that they have an almost guaranteed chance to go first to get the exposes rolling. zFinn teams could get an infinite loop of TM in before and Poe could reduce the TM of the whole team keeping the zFinn team at 100% TM and the enemy at 0% TM for an entire match. That team never held on defense, and this one won't either.
This difference is the reason it's a problem. Unless a mirror match, you go first and the tm train starts. Unless you're fighting Revan, you win. There are no ways around this as is.
I don't really see a hugeee problem with the team in arena, the one video that was viral of the team beating Revan wasn't the way it always works out. He said that most of the time GK gets 100% TM after the first time he dies (in the video his TM get reduced after he gets saved) and from there he's basically set up to lose because the enemy takes a turn and after that point the Revan team has the advantage and can pin down their toons to stop most of their tm gain.
There's not a huge problem because Revan is a thing right now. Every future arena team will need to account for this.