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8 years ago
"DarthScott;c-1028570" wrote:"BatuKhan;c-1028559" wrote:
speed is the absolute worst tiebreaker possible, because it basically eliminates a 24-hr registration and means every single guild member needs to be available at raid time to get rewards. please anything but speed.
Yeah, I will be very interested to see what they use as tiebreakers. Everything I have seen suggested stinks for one reason or another:
- speed: it screws over preloading / preregistering a 0
- total damage done: that last swing isn't real important at the end of a 12m damage run. It means you must use Vader teams to win. Someone running rebels with jyn / bistan has no shot. That seem like a very unfair way to change things this late in the raid's life
- number of donations in guild exchange - penalizes people who want to switch guilds
As far as tie breakers going, randomization is the only thing I see as fair so far. However @CG_Kozispoon said it would be something we can control.
I personally still feel if you can do a full clear of a raid, you deserve rank 1 rewards. All other ties I don't care about nearly as much, they can use anything they want.
You think making the rancor immune to TM reduction in p4 stinks?
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