"Temoni_1;919900" wrote:
So everyone already saw at least one post about it. Just wanted to give a doable solution for devs and in my opinion it's the most fair solution.
So let's say there's a tie for the 1st and 2nd places. Both players should get 1st place rewards, 3rd place should still get 3rd place rewards. It something like this:
1.player x
1.player y
3.player z
And so on and so on..
Other methods like whoever post first will cause a lot of problems, because most guilds have a turn-in time and as of right now, whoever clears a phase/solo the entire thing give the others some extra time to use all or most of their 7* characters. If it will be whoever post first people won't be so nice anymore..
So yes, ea/cg you'll have to give us better rewards.. but honestly, I think we deserve it. My guild just had 6 way tie for the first place. Why would someone who cleared the whole thing should get 6th place rewards? He got the best results possible..
If anyone has a better solution I would love to hear!
May the force be with you ;)
Only thing that needs to be added is 0s automatically get 50. Otherwise everyone logs 0, 1 person solos, whole guild gets 2nd place.
Also need to implement this only for 1st place. Otherwise,one person "solo" trying to leave as little heath left as possible, then everyone logs in after they are done and would be a massive tie for 2nd (of they can all clear remaining damage)