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6 years ago
Pong Krell: Sadistic and tyrannical general who lead the clones on the mysterious planet of Umbara never concerned about casualties- only results. Rightfully usurped in the end by clones dedicated to a cause higher than themselves and their immediate leader.
Basic ability: General’s Orders - strikes an enemy and applies speed down. exposes them if he attacks out of turn - Krell will hit first after the initial event. Omega- any enemy unit not hit at the end of their turn will be attacked by Krell. If Krell attacks in this way a random clone is exposed.
Full Frontal Assault: speed up, damage up, and defense penetration up for 1 (omega) 2 turns. Tenacity and defense down for 2. 3 turn CD
Jedi Besalick’s Rampage: deal special damage to all enemies staggering and (omega) exposing them. 4 turn CD
Carnage of Krell (leadership): for every debuff suffered my the clones, clones tenacity and critical chance goes up by 5%. At the end of Krell’s round all debuffs are cleared but at the expense of 10% health per debuff. Krell gains 5% health per debuff on clones. Zeta- 5% health needed to clean per debuff, all clones get +20 speed and +10% base critical chance. These bonuses expire with Krell. Rex’s cleanse will reset the tenacity and critical chances if used
Traitor of the Galactic Republic: while Krell is alive, he will force the highest health clones to taunt for him (up to 2) for 2 turns if befow 50% health. If Rex is present and clears this taunt, Krell will be forced to taunt for 2 turns. Any debuff sustained by these clones will grant him the opposite if it exists. Zeta, a third clone will taunt for him. Once defeated, all of these buffs are granted to the clones for 3 turns.
Theme is to make high risk-reward situation with Krell controlled by Rex
Basic ability: General’s Orders - strikes an enemy and applies speed down. exposes them if he attacks out of turn - Krell will hit first after the initial event. Omega- any enemy unit not hit at the end of their turn will be attacked by Krell. If Krell attacks in this way a random clone is exposed.
Full Frontal Assault: speed up, damage up, and defense penetration up for 1 (omega) 2 turns. Tenacity and defense down for 2. 3 turn CD
Jedi Besalick’s Rampage: deal special damage to all enemies staggering and (omega) exposing them. 4 turn CD
Carnage of Krell (leadership): for every debuff suffered my the clones, clones tenacity and critical chance goes up by 5%. At the end of Krell’s round all debuffs are cleared but at the expense of 10% health per debuff. Krell gains 5% health per debuff on clones. Zeta- 5% health needed to clean per debuff, all clones get +20 speed and +10% base critical chance. These bonuses expire with Krell. Rex’s cleanse will reset the tenacity and critical chances if used
Traitor of the Galactic Republic: while Krell is alive, he will force the highest health clones to taunt for him (up to 2) for 2 turns if befow 50% health. If Rex is present and clears this taunt, Krell will be forced to taunt for 2 turns. Any debuff sustained by these clones will grant him the opposite if it exists. Zeta, a third clone will taunt for him. Once defeated, all of these buffs are granted to the clones for 3 turns.
Theme is to make high risk-reward situation with Krell controlled by Rex
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