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It is literally hilarious to me that CG decided the best way to handle an unintentionally OP release of a ship that absolutely obliterates profundity, is to make the only other meta fleet in the game more likely to also be unbeatable with profundity.
CG, what in the world is this attempt at creating fleet balance? For once, things were nearly perfect, where everything had a place and a use and a reason to chase, and with a single release and a series of poor decisions, you have thrown basically the whole fleet ecosystem into the trash in favor of making money on a single ship.
All you have done, is shown why nobody should spend money on ships in this game, when you repeatedly do stuff to completely screw the balance and playability of them. This isn't a small change, Punishing One quite literally beats everything in the fleet world right now, and rather than nerf it, you just screw players who invested heavily in an actually expensive fleet, even harder
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