6 years ago
"Catching up"
It'd be great & not unfair at all, if the game somehow allowed players to catch up to players that have been with swgoh since 2015-2016 & beyond. Like after completing Daily Quests 365 times, the game...
"Phrenesis;c-1920607" wrote:
Not sure if this was mentioned but i see the game as some kind of mmo game in a smaller concept.
So i don't think you should always be allowed to "catch up" that easily with everyone. Sure getting all toons and stuff but there is nothing hindering you from farming.
Of. Course people that joined at start will have better teams and setups as a whole. But that's normal. You don't join a multiplayer game and demand to get the same stuff and achievements another person got for being there far longer than you in basically a heartbeat. That's common sense. Else you'd put everyone on the same level and basically taking away their feeling of accomplishment. Imagine there would be mounts you only get from a specific event or raid that is really hard and only a small amount of people have. Imo you should NOT be able to get it quicker as the people putting so much effort in it right? Wouldn't feel fair to me.
Of course everything gets easier by time and people get things faster. And There always has to be something to make everyone enjoy the game so people that have a lot should get new stuff too.
Maybe i'm really **** and didn't get your point right. In that case let me know. But it just sounded as if you wanted to get to the same level as the best/longest playing player's.
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