6 years ago
CG_TopHat kit idea
Well, @CG_TopHat, you wanted a kit. And here I humbly present it to you.
CG_TopHat: Light Side, CG, SWGOH Dev Team, Tank
Spontaneous Tank that taunts unavoidably while hiding in Siberia to avoid lawsuit
Incomplete Testing: Deal physical damage to enemy and deal 200% more damage for each character that gives enemies the Character Satisfaction status effect. If CG_SBCrumb is present, he immediately uses Content Update and takes a bonus turn.
Something Isn’t Working Right: Deal physical damage to enemy and remove 100% turn meter from all enemies. If any characters had been created or any enemies have gained the Character Satisfaction status effect after CG_TopHat’s last turn, they are instantly defeated and cannot be revived.
We’re Looking Into It: CG_TopHat permanently gains taunt at the start of the encounter which cannot be ignored, dispelled, or prevented. Whenever damaged by an attack, all CG allies recover 75% health and protection and gain 34.00004070000098001 speed (stacking up to 85894.7789 roughly). If any CG allies are critically hit while CG_TopHat is present, the damage they would have taken is instead recovered as health. If an enemy who was damaged by Incomplete Testing at least once is defeated, CG_TopHat goes into hiding in Siberia and cannot be called back, even when threatened by lawsuit.
CG_TopHat: Light Side, CG, SWGOH Dev Team, Tank
Spontaneous Tank that taunts unavoidably while hiding in Siberia to avoid lawsuit
Incomplete Testing: Deal physical damage to enemy and deal 200% more damage for each character that gives enemies the Character Satisfaction status effect. If CG_SBCrumb is present, he immediately uses Content Update and takes a bonus turn.
Something Isn’t Working Right: Deal physical damage to enemy and remove 100% turn meter from all enemies. If any characters had been created or any enemies have gained the Character Satisfaction status effect after CG_TopHat’s last turn, they are instantly defeated and cannot be revived.
We’re Looking Into It: CG_TopHat permanently gains taunt at the start of the encounter which cannot be ignored, dispelled, or prevented. Whenever damaged by an attack, all CG allies recover 75% health and protection and gain 34.00004070000098001 speed (stacking up to 85894.7789 roughly). If any CG allies are critically hit while CG_TopHat is present, the damage they would have taken is instead recovered as health. If an enemy who was damaged by Incomplete Testing at least once is defeated, CG_TopHat goes into hiding in Siberia and cannot be called back, even when threatened by lawsuit.