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- Expanding on my earlier comment, i think another synergy ideas would be that of having clone commanders with their Jedi counterparts. Like maybe you could have synergy with GK and Cody, Rex and JKA, Commander Wolf and Plo Koon etc....
Could bring some interesting team plays "Iron_Zilla;939055" wrote:
I think first things first is that we need a dedicated clone tank and healer. Fives can gain taunt but only under a GK lead. If they were to bring in a new clone I think Kix would be a welcome addition. The whole domino squad synergy would be an awesome idea though.
I've mentioned Kix in other posts as a good healer for clones, so I agree with you. He would definitely be a welcomed addition to the game."Seku;937702" wrote:
Clone Sergeant: CT-783 Heavy
His real name was CT-782 not 783. It's also "Hevy" officially (spelled wrong purposely).
http://starwars.wikia.com/wiki/CT-782"Big_Boss;939090" wrote:
You know what I love clones so much Im actually going to take 15min to write what I think should happen with Hevy and other clones I want added. I think that if they added more options to clone selection that would go a amazingly long way.
My top 3 clones I want to see added are Gregor, Hevy, Wolffe and I believe all 3 of them should be a diffrent class
Gregor- Attacker high DPS and speed, ability to apply Crit chance up and crit damage up to all clone and Jedi allies also since he is part of the 212th division and cody is big on defense and durability maybe Gregor can give protection up to a select ally with a Zeta. This way we can replace leia in HAAT and in arena have a solid DPS (No leader ability)
Hevy- I stole some of hevy's kit from some one in a diffrent thread.
Hevy- Tank that starts with Taunt has AoE dispell and applies Health immunity for 2 turns (on zeta can not be dispelled) I know this would help clones a lot. I would give him a self revive that gives him only about 10% life but 100% TM and his AoE dispel is of CD. Also I don't know what leader ability I would give him but definitely I think he deserves a leader ability as the leader of Domino Squad
Wolffe- Support Character applies diffrent buffs to allies and can apply Death mark to enemy. (He would be in my head like a Casaian, Death trooper Hybrid) at the beginning of the match he gives allies speed up for 1 turn. He could have a special that applies Death mark and everytime a enemy is hit with Death mark applied Wolffe will assist and stun the death marked toon and a random enemy for 1 turn. (The ability can only work once per round)
Anyone like this?? Clone Sargent is a solid Attacker I think hevy is more a tank
I don't really like your idea of giving Hevy a revive, I mean... He sacrificed himself to save the rest of his team, he shouldn't come back to life, that's a little weird. Why not just have him dispel all buffs from all enemies when he dies and grant clone allies some TM? Seems a little more realistic in my opinion. Other than that I like those ideas- I LOVE Clones, they're definitely my favorite team to play and they're my go to in GW Node 12. Sometimes Node 11 depending on how many annoying Empire/EP lead teams I run into.
I agree, rename Sarge to Hevy. Done and done. While I love all the unique Clones in the game I really don't think they should add more. The five that are there have a great synergy as it is. It would be great if they could be Arena viable but that's not going to happen now that they "fixed" Healing Immunity. (Such a BEYOND stupid move on their part, all just to stop Kylo from being able to solo Phase 1 of the tank raid they nerf an extremely rare, almost always zeta ability.)
While I absolutely loved The Clone Wars cartoon and my favorite part of Rebels is that Rex and Ahsoka survived and are in it, I would prefer it if they did NOT release more Clones. I really think they've been releasing characters TOO frequently as of late, especially since the recent additions have all had potential to be OP/Meta game changers. Give us a chance to catch our breath for crying out loud LOL.
Honestly I'd be happy if they just made a couple of tweaks, that would seriously make the current clone team Arena viable or very close to it I think.
Fives - Obvious -add taunt.
Cody - Reduce cooldown of his AoE
Echo - Reduce cooldown of his EMP grenade
Rex - No changes
Sarge - Rename to Hevy, change his unique so it's not living clone ally or just reduces % instead of negates when a clone ally dies.
Game wide - Undo the healing immunity = protection regen immunity, but keep it so enraged in the raids stops it. I mean seriously, if there were droids that simply buffed their members by giving them insane prot up called shield generator droids, then protection = shields not health, i.e. not healing.
Boom. Clones would be Arena viable. - I just rewatched the pong krell saga in clone wars and lmao I was thinking the same as you. Just take out generic names, give them names and splash a little color on the uniform. Would be a huge awesome little thing that goes a long way.
Btw I hadn't seen CW since rebels came out. And WOW! the rebels animation is really really bad when compared to CW. It's like the smurfs cartoon style vs Akira's animation :neutral: - I don't mind it too much but two things I HATE about rebels:
1- Lightsaber design, since when were they basically broom sticks?
2-HELICOPTER LIGHTSABERS?!? SERIOUSLY?! - My dream is that we get tokens or something we can use to rename generic characters to anything we want. Others wouldn't see that or idk, but at least ourselves.
- I'd prefer having Hevy, Gregor and all Domino Squad chars.
Running a team without healer is quite hard I agree but no clones where well known for healing capacity. Maybe they could just bring Shak Ti and give her some good healing ability + buffs on clones as well with synergies and then it's perfect.
We definitely need a taunter, Fives good but like someone said here, he cannot taunt by himself and that's annoying. Plus, they're very low life, which is just bull**** because they're just wearing an heavy armor... - @Big_Boss appreciate the candor! I agree with you they SHOULD have more Clones, a huge chunk of the games characters come from that era of the franchise, and true you can get them arena viable that way too.
I agree that you don't need to finish off every toon they release, my problem isn't so much with the actual number of toons they release but rather how often they been releasing potentially OP/meta changing ones. The R1 pre-taunt (Chaze/Shoretroooper) meta barely lasted two months for example before it was made irrelevant before Kylo rework/Krooper landed. And all before most of those R1 toons became available for F2P. (For the record I'm P2P)
Thankfully the Krooper meta seems to have been stunted by the sheer cost of that pack. Looks like it may be the case for Nihilus too.
To be honest I was skeptical at first but now that I think about it they may have struck the right balance between releasing the toons for everyone so they can get a taste, and everyone can level and gear a toon but only the whales will be able to star them for the time being.
And thankfully they've now been able to build the game where there isn't one hugely dominant team anymore. Generally there's a counter to every team. (That's why I love my clones so much, I used to cringe when I ran into an EP/empire Node 12 on GW but now that I've finished my Clones there's no fear LOL)
I guess I'm still annoyed at how the whole squad tournament for new toon releases thing went down LOL I'm glad they changed it to how they're doing it now so we can all have a chance to experience what the new toons can do.
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