White_Boy-2101
8 years agoNew Adventurer
Character ability changes: Hermit Yoda and Nightsister Zombie
I have some suggestions on two characters that I believe should have their abilities changed: Hermit Yoda and Nightsister Zombie.
Hermit Yoda: His basic should heal him self. Or his healing ability should also put him in stealth, not just his master’s training ability.
Nightsister Zombie: Her revive ability needs to have a limit (I’m thinking 10). And whenever an ability that prevents revives kills her, an extra revive should be used. I say this because it’s really annoying facing a low level zombie that dies in one or two hits and then revives, takes a turn, and auto taunts right away, causing a loop. Either there needs to be a limit on her revives, or her revive should be able to be stopped by abilities such as Annihilate (Darth Nihilus) and Terminate (Death Trooper).
Hermit Yoda: His basic should heal him self. Or his healing ability should also put him in stealth, not just his master’s training ability.
Nightsister Zombie: Her revive ability needs to have a limit (I’m thinking 10). And whenever an ability that prevents revives kills her, an extra revive should be used. I say this because it’s really annoying facing a low level zombie that dies in one or two hits and then revives, takes a turn, and auto taunts right away, causing a loop. Either there needs to be a limit on her revives, or her revive should be able to be stopped by abilities such as Annihilate (Darth Nihilus) and Terminate (Death Trooper).