Forum Discussion
7 years ago
So, just for a short check up on my side:
Skimming through all the pages of this thread it occurs to me, that the jump from T6 to heroic is ridiculous.
50-60M Guild Power and people are doing T6 at a almost reasonable pace.
But you need at least 110-120M-ish to complete heroic?
While, I much prefer the new reworked HP, I still think that jump has bad math. I understand +25%, +50% maybe even +75% additional power needed, but outright doubled effort? Keep in mind, that not just HP are changing through the tiers! Pretty sure I am alone with that thinking especially since all the "elitist Traya owners" want to stay where they are and thinking about the next Raid (because they didn't and won't have much troubles anyways)
- Germany strikes back again
What GP is your Guild?
- 53 M rounded up
What tiers did your Guild try?
- Tier 1 to Tier 6
How long to complete those Tiers (1,2,3... or Heroic)?
- Hard to tell, I never really looked into it. I think when the STR first started we just started a T4 Raid and aborted after 2 weeks without beating Nihilus. T5 takes around 3-4 days. T6 - which we are trying currently - took 2 days for 50% of Nihilus. I guess we'll take 10-14 day-ish?
Did you feel like you received better rewards for completing the Raid? (Not factoring in the shorter time to complete)
- Well, to be frank. I just do it for additional Currency and some extra gear shards. STR is just a chore to receive some stuff that we already get through HRR and HAAT. Sooo... meh?
Do you feel your Guild is able to grow to be able to beat the next tier in the future?
- Not unless there is a new max level and easy to get G12+ gear. Even with "easy" STR we're not going to double our GP anytime soon. Problem is: people join, then leave in flocks because we cannot do Traya (although they join with like 750K-1M GP themselves, so they don't even carry their own weight, really)
Which change did you like the most?
- Reduced HP because I kept saying this is ridiciulous high.
Which change did you like the least?
- JTR nerf is still in place, although the massive HP is gone. Since STR HP was basically the only reason to nerf her, how about rebuffing her? According to the messages before from your official side it wouldnt be really noticable in the other Raids and T6 is still of NO consequence speedwise anyways. Besides that I keep arguing that an Expose nerf was the wrong decision althogether, as that basically says "we either get rid of Expose or growing Healthpools" because if the next Raid doubles the HP Expose deals relative double damage and would need to be nerfed again. At one point that would lead to -in relativity- no additional damage in all Raids but the newest.
How has your overall experience changed since the update?
- I personally like that you FINALLY listened to the outcries of the community although it took forever. MAYBE it is time to understand that the community wants to work WITH you, not AGAINST you! And sometimes we might know better ourselves, what's better for us even if your data says something else. It is A LOT about personal and thus subjective and irrational feelings.
Bonus
-HONESTLY, you are SLOWLY earning some trust back, at least from my side. I like how some things changed. Yet, there is still room for improvement! Something like a more frequently update on the game state, what you are thinking about etc would be nice. Maybe official polls on features we'd like to see included. I am sure you are listening and would wish to include the same things we want and there are always restrictions: time, resources, schedules, etc. ... We just want to be heard, to be involved. There are so many other games out there that works a lot closer with the community. Think about it.
Skimming through all the pages of this thread it occurs to me, that the jump from T6 to heroic is ridiculous.
50-60M Guild Power and people are doing T6 at a almost reasonable pace.
But you need at least 110-120M-ish to complete heroic?
While, I much prefer the new reworked HP, I still think that jump has bad math. I understand +25%, +50% maybe even +75% additional power needed, but outright doubled effort? Keep in mind, that not just HP are changing through the tiers! Pretty sure I am alone with that thinking especially since all the "elitist Traya owners" want to stay where they are and thinking about the next Raid (because they didn't and won't have much troubles anyways)
- Germany strikes back again
What GP is your Guild?
- 53 M rounded up
What tiers did your Guild try?
- Tier 1 to Tier 6
How long to complete those Tiers (1,2,3... or Heroic)?
- Hard to tell, I never really looked into it. I think when the STR first started we just started a T4 Raid and aborted after 2 weeks without beating Nihilus. T5 takes around 3-4 days. T6 - which we are trying currently - took 2 days for 50% of Nihilus. I guess we'll take 10-14 day-ish?
Did you feel like you received better rewards for completing the Raid? (Not factoring in the shorter time to complete)
- Well, to be frank. I just do it for additional Currency and some extra gear shards. STR is just a chore to receive some stuff that we already get through HRR and HAAT. Sooo... meh?
Do you feel your Guild is able to grow to be able to beat the next tier in the future?
- Not unless there is a new max level and easy to get G12+ gear. Even with "easy" STR we're not going to double our GP anytime soon. Problem is: people join, then leave in flocks because we cannot do Traya (although they join with like 750K-1M GP themselves, so they don't even carry their own weight, really)
Which change did you like the most?
- Reduced HP because I kept saying this is ridiciulous high.
Which change did you like the least?
- JTR nerf is still in place, although the massive HP is gone. Since STR HP was basically the only reason to nerf her, how about rebuffing her? According to the messages before from your official side it wouldnt be really noticable in the other Raids and T6 is still of NO consequence speedwise anyways. Besides that I keep arguing that an Expose nerf was the wrong decision althogether, as that basically says "we either get rid of Expose or growing Healthpools" because if the next Raid doubles the HP Expose deals relative double damage and would need to be nerfed again. At one point that would lead to -in relativity- no additional damage in all Raids but the newest.
How has your overall experience changed since the update?
- I personally like that you FINALLY listened to the outcries of the community although it took forever. MAYBE it is time to understand that the community wants to work WITH you, not AGAINST you! And sometimes we might know better ourselves, what's better for us even if your data says something else. It is A LOT about personal and thus subjective and irrational feelings.
Bonus
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