Forum Discussion
4 years ago
I actually quite like this conquest, it seems that the balance is right - at least for hard mode anyway. As someone who's hopefully going to graduate to hard mode in the next couple of conquests (I may be back!) there's still a few issues with normal mode.
Firstly it's near impossible to unlock a character, it takes far too long. I have razorcrest complete everything else less then half complete. The other rewards aren't much better then a sith raid, so rewards verses time spent don't match up.
Secondly, feats that require specific characters or worse teams doesn't reflect a players journey and so much of maxing normal mode is about counting points. With more character specific feats happening it gets harder. Requiring full specific teams becomes so dependant on luck Where as in hard mode it's more reasonable to expect players to have these toons.
Finally I'd really recommend going back to 20 cost per battle and therefore 20 token rewards. People may/will moan but it really helps buying shards to make it worth it but also means you can afford to buy med packs etc to get the points that allow the flexibility with the specific feats.
I think ultimately I'd like to see normal mode not just 'less' hard or 'less' rewards but reflective to the audience, which sometimes doesn't seem the case.
Overall though happy with the changes!
Firstly it's near impossible to unlock a character, it takes far too long. I have razorcrest complete everything else less then half complete. The other rewards aren't much better then a sith raid, so rewards verses time spent don't match up.
Secondly, feats that require specific characters or worse teams doesn't reflect a players journey and so much of maxing normal mode is about counting points. With more character specific feats happening it gets harder. Requiring full specific teams becomes so dependant on luck Where as in hard mode it's more reasonable to expect players to have these toons.
Finally I'd really recommend going back to 20 cost per battle and therefore 20 token rewards. People may/will moan but it really helps buying shards to make it worth it but also means you can afford to buy med packs etc to get the points that allow the flexibility with the specific feats.
I think ultimately I'd like to see normal mode not just 'less' hard or 'less' rewards but reflective to the audience, which sometimes doesn't seem the case.
Overall though happy with the changes!
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- CG_Meathead9 months ago
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