"Kyno;c-2290417" wrote:
"Morgoth01;c-2290409" wrote:
More energy pr battle also mean that without refresh, we will have fewer battles pr day, and thus toons will recover more stamina between each battle = less incentive to have a broad roster as you can more heavily lean into fewer teams. Fewer battles pr day would also mean less time spent in conquest, but they stated that with the increased time commitment, they will reduce time elsewhere (and thank you for that), but to me all this indicates that CG expect players to have to spend crystals with the changes.
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This will likely mean more feats, so while you say less battles and relying more on fewer teams, what is more likely to happen is you will need more teams just to do feats and the smaller your roster, the more refreshes (energy and stamina) will be needed to get the new feats.
That is my take on the more time commitment needed.
My god I hope not more feats. With even less energy to work with then before that would make feats even more painful.
Having to possibly pay crystals to earn rewards seems really petty and I hope this really doesn’t have to happen,
People who choose to refresh to beat conquest fast are probably doing so because they have work or obligations so they knock conquest out asap. They don’t go back and play because they are prob busy with RL.
Anyone else is probably dropping crystals to play because we don’t have any new content other then the never ending farm.
All others play as energy refreshes.
Seems more and more that the devs have a war against hoarders and are always trying to zap any hoards they see people gather. This is more evident with conquest currency cap, relics being required at higher and higher levels.
Can’t wait to see R9 requirements ??♂️