"Engage;d-258816" wrote:
I play conquest on Normal so it's supposed to be doable. Every single conquest we complain about this and every single time they pretend to hear us and then make things more difficult than the last time.
Why are enemy team stats constantly being increased every conquest? I have both R7 CLS and JKLS teams (at 100% stats) and they cannot beat some of these phase 5 teams. Especially Rey and Traya led teams that I would normally beat if they weren't so overpowered. I have beaten them every single time in the past by using strategy and the right combination of data disks.
I get that they want to promote different strategies and combinations of data disks being used. Then they should add more data disks instead of thinning out the options or replacing them with garbage.
The event isn't fun when you get stone walled by unfair mechanics meant to frustrate players. I'm tired of burning energy on constant losses driven by rng mechanics.
In my humble opinion as soon to be 1.8 m player. Conquest is boring. Rewards are not worth for effort of 2 weeks(ı mean easy conquest rewards and first few crates of normal) Extra feats and stats of the enemy teams also makes it unuseable as a research for other game modes (like, a counter that normally would work against a certain team doesnt work due to that feats) I assume the majorty of people that likes "conquest" doesnt actually have fun doing it and just does it to get rewards. Such game modes should be fun. not tedious. IT would be few times better if all the teams had few more relic levels and zetas instead of that op feats, at least it could be usefull for counter searches and GAC Practice.