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MasterSeedy
2 years agoSeasoned Ace
CG has a history of screwing up, no communication, greedy, and so much more.
I am not disagreeing (though if you're looking for corporations to be something other than "greedy" you need to learn a bit more about capitalism).
What I objected to was
1. Your assertion that this was deliberate and an attempt to "force" people to buy the conquest pass, and
2. your assertion that the testers were lazy and must be fired. I doubt the testers are lazy and I doubt firing the testers will fix the problems at CG.
I don't think that CG thought, "Oh, if only we release buggy, impossible boss battles, then our Conquest Pass sales will increase!"
And as for #2, not only does that contradict #1, but I think the long history of bugged releases tends to disprove it. If the highest paid employees could fix their headaches by firing the lowest-paid employees, you know that they would do it. And as I alluded to before, many game developers have been caught abusing their employees in lots of ways, with low level coders and testers being forced to work obscene hours. I have no evidence that CG is guilty of this, but when it's common for the industry that the lowest level employees are working incredibly long hours under demanding conditions, I think it's unfair to blame those employees at CG.
In short, I think that the charge of lazy low-level employees is unfair. Bring some evidence on that point or I'm far more likely to blame the highest-paid employees -- the managers and software architects.
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