Forum Discussion
DarthGriff89
3 years agoRising Newcomer
"WookieWookie;c-2369689" wrote:
I think OP was implying that the node, once completed, could just duplicate the results of the last 3*d battle on that node, team comp, progress towards feat progression, etc. Would be less work on the programming side, and CG would still get their pound of flesh from Conquest energy refreshes. Per DarjeloSalas's point, they could limit the feature to 'squad members must all be at __% or higher stamina to sim' (probably 60% would be fair so you could knock out four attempts at once and be at full stamina the next day, which is effectively what we do anyway, but without the annoyance/tedium of setting up reminders/alarms)
Edit: @CG_Tusken_Meathead any chance this is as simple a QoL improvement as it seems and could be passed on to the dev team? Could increase player spending (crystals for refreshes because it takes less time/tedium) in Conquest without much additional work on CG's part and would be a PR win to help sooth the dumpster fire of Datacrons?
That’s more what I was thinking, stamina still goes down if u wanna risk ur energy with 10% stamina that’s your choice
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