Forum Discussion

Lunarwolf's avatar
9 years ago

credit crunch

I feel that there is a credit crunch in this game. tbh its starts at around levels 40 to 50, but the gap increases exponentially as you level up esp from lvl 70 upwards

it's great that there is a new level cap and raids as additional content; however increasing level prices, gear crafting prices, character promotions mean that you can only focus on a few toons to level.

as is, I have enough credits to max my main squad of characters and have many still in the lvl 40 to 50 region, yet I have thousands of training droids that I cannot use. Raids and GW require deep benches of characters, unfortunately the credits won't allow me to level enough characters to meet these ever goring requirements, yet the credits keep on trickling down like I was lvl 40. it's a catch 22.

to be blunt this is sstupid. rewards should scale up with levels, this is true of every single RPG I have ever played, and trust me it's quite a lot.

sorry but the profit mining event to supposedly gain credits is a bad joke, and GW scales in difficulty according to level yet the payouts remain the same

I think overall not only does this create frustration, but more importantly it reduces character rosters in arena since ppl focus on the flavour of the month toons. this inevitably makes every arena fight seem like groundhog day since there is a serious lack of variety/experimentation in squad rosters

my 2 cents

EDIT
remember: you need to level many more toons than just 5 for arena
-> you need many types of characters for challenges
-> you need a deep bench for GW
-> Raid is obviously designed for 25 character roster
-> need a LS and DS team to complete missions

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