6 years ago
Crippled Drop Rates?
Has anyone else noticed a drastic drop in the drop rates since they nerfed the farming ability? Just today alone I'm 2/40 combined between ls/ds ship nodes. It's getting ridiculous and makes me want...
"Wookiebush;c-1840564" wrote:
First off, I put 11% because I didn’t feel like putting the 11.52whatever that it calculated out to. Second, you don’t get to continue shifting the goal posts and changing the required time someone should record data. 3 weeks is sufficient time to calculate an average, sorry if you don’t like that. Third, lowering the drop rate of a critical character at a critical time has the intention of pressuring players to spend money. Raising drop rates during non critical times or of non-critical players so that everything averages out in the long run is not balanced RNG, it is predatory development. EA is a predatory company that uses predatory tactics and has 100% earned their title of Worst Company in America (two years in a row by the way). So hem and haw and deny all you want. You and the handful of others who feel like reality denial is a solution to problems won’t change the fact that things are what they are.
"Wookiebush;c-1840474" wrote:
I’ve had a roughly 11% drop rate for the month of april on cantina. So far that’s 19 days worth of data. You telling me I’m going to make up the other 19% in 11 days? Because that’s not happening.
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