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Bl4ckDe4th88's avatar
4 years ago

Current gear economy

Something has to change. We need to farm character shards, Kyrotech, finishers, gear for the scavenger and all the year old gear bottlenecks like Carbantis, Stun Guns, Stun Cuffs and Mk 8 Biotech from light side and dark side battles. And offsetting it to fleet battle nodes obviously wouldn't be a solution. It takes weeks of farming to get a single character to G11, which doesn't make him usable, unless it's a utilitarian character. GLs made all of this worse, because we need to gear up Rose and such and even put relics on them. I just finished my second GL (Rey) and it took an awfully long time to get there (like 8 months or so) where I wasn't able to develop anything else except mods.
We really need the next stage of daily challenges. (And Sim options for all of the repetitive events. And the next Q&A. When was the last one? Last summer?)
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