I really feel his kit needs a rework. Maul is a defensive fighter that uses speed and agility. He should be fast and nimble not slow, squishy and powerful. Yes I understand it's a game, and mov...
High risk for sure. High reward... Hmmm, nope. No reward high or low on the lowest Health slowest toon that only does decent damage against Jedis.
The proof of this is how many Mauls you see in the top 5 of each Arena. I'll tell you: 0. And this is the time where Arena is full of Jedis, more than ever. If you say he's fine, ok, whatever floats your boat. But I suggest you test him in Arena at some point against the flood of Jedis.
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