I really feel his kit needs a rework. Maul is a defensive fighter that uses speed and agility. He should be fast and nimble not slow, squishy and powerful. Yes I understand it's a game, and mov...
My 4* Maul regularly makes it to the end of my GW runs (I'm lvl 70, he's 68 and Gear VII). I shuffle him around so QGJ calls him for an assist on the first attack. Many times this kills Sid or any Jedis 65 or lower in one shot, leading to extra turns for Maul. And with his life steal working I can keep him alive easier than it used to be.
Yeah, he's not in the meta, but he can be a beast when used properly.
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