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45 Replies
- nightfox1979359 years agoNot applicable
"holyjoe;718731" wrote:
leave him exactly the way he is. he is totally fine the way he is. he's been my lead since i activated him and still is. only one character will replace him and that's when i get emperor palpatine.
Then u can't be very high in the arena or are on a very new shard. - SnakesssOnAPlane9 years agoSeasoned Ace
"fberbert;718666" wrote:
If playing against Anakin, he could call that enemy's Anakin as assistance everytime he attacks. Would be fun haha
Solid gold! - Zenryoshi9 years agoNot applicableFor each Finishing Blow he gets, he gains a Passive called Vicious, that can stack 3 times.
Vicious:
1 Finishing Blow = + 25 % Offense.
2 Finishing Blows = +50 % Offense.
3 Finishing Blows = +75 % Offense. - TR3Y_669 years agoNot applicable
"holyjoe;718744" wrote:
oh i've been playing now for at least 6 months. and as far as arena i'm where i want to be and i got there with using sidious.
Which is not very far I presume - TR3Y_669 years agoNot applicableLet his basic crit when it ignores armor. The fact that it doesn't crit makes zero sense when looking at the rest of his kit.
Also his aoe should inflict ability block and/or buff immunity instead of dots.
Lastly give him some shortsighted, overpowered synergy with Dooku :wink: - CheesyPotatoPie9 years agoNot applicableIf Eeth Koth or Kit Fisto are on the opposing team, they automatically die after Turn 1 ;-)
- Grraauuggh9 years agoNot applicableJust use him in a build like Palpatine (L), Vader, Sid, RG, TFP. Winner, winner, chicken dinner.
- Predian19 years agoNot applicableIf Maul, Dooku, or Vader are present, they taunt for him every time he gets under 50% health, and the apprentices have 100% counter whenever Sid is struck.
- braskme9 years agoSeasoned AceRemove the "25% chance to ignore armor" on his basic, replace it with something useful, like stun, ability block or TM reduction. Then make his omega do 50% of whatever that is.
You can't land a critical hit if the attack ignores armor (verified with Sid having Advantage - he does 3.9k instead of ~6k and retains advantage after his turn; normal damage is ~2.6k). It's completely contrary to his leader ability which boosts crit damage and chance.
Or, just allow critical hits on attacks that ignore armor. - djvita099 years agoNot applicablenot heal block, shock like his future self
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