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Anakins_Master's avatar
4 years ago

Darth Sidious Rework Idea

Darth Sidious

Unit Name: Darth Sidious
Tags: Dark Side, Sith, Attacker

Basic: Deathstroke (Omega): Deal physical damage to target enemy. Inflict offense down and health down (20%) for 2 turns. Reduce the Cooldown of Demorilizing Blows by 1 for each debuff inflicted.

Special: Demorilizing Blows (Zeta): Deal special damage to all enemies. Deal massive damage to target enemy. Inflict healing immunity on all enemies for 3 turns. (Cooldown 8)

Special: Raging Blow (Omega): Deal special damage to target enemy and inflict defense down, healing immunity, offense down, tenacity down, expose, and potency down for 2 turns. (Cooldown 4)

Leader: Unlimited Power (Zeta): All Sith allies have +30% offense and defense penetration. Whenever an Sith ally damages an exposed enemy all Sith allies gain 20% turn meter. Whenever an Sith ally gains a buff, all Sith allies gain 5% turn meter. Whenever an ally is inflicted with a debuff, all sith allies gain 10% turn meter. Whenever an Jedi enemy is damaged, all sith allies gain 5% turn meter. All Sith allies start each encounter with offense up and retribution for 3 turns.

Unique: Sadistic Glee (Zeta): Darth Sidious has +20% offense for each Sith ally. Whenever Darth Sidious inflicts a debuff, he gains 15% turn meter. At the start of each of his turns he inflicts expose on a random enemy. Darth Sidious is immune to Turn Meter Reduction and ignores taunt and taunt effects during his turn.