Character Kit Concept: Yaddle
Inspiration:
- She first appeared in 'Star Wars- Episode I: The Phantom Menace' as a member of the Jedi Council; but her most prominent on-screen appearance was in the fourth episode of 'Tales of the Jedi'.
- She was the master of Jaro Tapal, who in turn was the master of Cal Kestis
- In legends, she was proficient in Morichro, an ancient art that enabled the user to slow the opponent's bodily functions to the point of death.
- One of four characters required to unlock Jedi Master Dooku.
Unit Name: Yaddle
Relic Amplifier: Lightsaber
Affiliation: Light Side, Attacker
Tags: Galactic Republic, Jedi, Jedi Council, Jedi Vanguard, Order 66 Raid
Attacks and Abilities
Basic: There Is No Losing
Deal Special damage to target enemy and gain Defense Penetration Up for 2 turns. If the target enemy was Debuffed, reduce the cooldown of Morichro by 1.
Special 1: Wisdom of the Council (Cooldown: 4)
Deal Special damage to all enemies, and dispel their Buffs. Then, inflict the opposite Buffs onto them, if any, for 2 turns. If an enemy had no Buffs, inflict Stun for 1 turn. This attack can't be evaded or resisted.
Special 2: Morichro (Cooldown: 7)
Dispel all debuffs from target enemy, then deal Special damage for each Debuff dispelled. If they had Morichro, instantly defeat them. This ability cannot be evaded and ignores Defense, and starts on cooldown. If an enemy is defeated by this ability, then Yaddle reduces her cooldowns by 1, then takes a bonus turn. Enemies defeated by this ability cannot be revived.
Unique: Courage leads to Peace
Yaddle has +10% Potency for each Galactic Republic Jedi ally, and +10 Speed for each Jedi Council ally. Whenever an enemy uses an ability against Yaddle, they inflict Morichro on themselves.
Morichro: -50% Defense and -25% Speed, and can't recover Health; attacks by Yaddle deal double damage.
While in Grand Arenas and if all allies are Jedi Council:
Morichro no longer starts on cooldown. Yaddle has +20% Defense Penetration for each Jedi Council ally, and all Jedi Council allies gain +50% Offense, Tenacity and Potency and are immune to Ability Block.