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- Update: damage is reduced by half (other than the main target) for all aoe damage
Still the nasty aoe teams would have some validity... That's a scary statement "Smapty;685114" wrote:
...Yeah that 25k aoe is super cool... Seems appropriate when you have a sexy mustache to be able spam that every turn... It's awesome how it kills half your team before they get to move...
I'm not complaining because I have and use him regurlaly to destroy the other team... But still he's a little absurd
You're not complaining nor asking for nerf but indirectly you are. Pansy..- Even to the naked eye there are several characters (this isn't just Lando) that are way, way, wait for it... way above the average damage of the roster. I'm sure if they (CG/EA) would release their metrics for arena damage this would be blatantly obvious.
The thing about 20k damage is that it doesn't sound too much, but when you put in perspective, how would you feel about rey going 4/5 times before Lando does?
Again this isn't a lando issue, and it's not just strictly related damage per se, but also to speed.
Lando didn't get reworked, and it wasn't just the AI start using the AOE that made him great, it was for one the ability to make him faster, possibily before the whole enemie entire team as a chance to move with a sthan or Poe.
It as gotten to a point with these characters being so far out of average damage that tanks are becoming obsolete its about blitzing as fast as possible. My fights never take more than a minute, minute and half.. now... either win or lose.
Palp, anakin, wiggs, lando, are for one reason or another, playing a all a different game.
Disclaimer: I've them all, maxed, use'em, and rank 1st at payout. - In my opinion Hanido +Sunfac> Wiggs+ Lando
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