Forum Discussion
3 years ago
"Ultra;c-2378829" wrote:
Instead of asking for the impossible, you should focus on, "okay, what can CG do for us, to make them tolerable and acceptable?"
If you gave feedback regarding that, you would've seen it this update, probably
Okay, challenge accepted:
1. Make them less impactful or more niche impacts. We all learned and trained counters for a long time. A new counter every month is fine. Needing to learn 5 new counters every month on top of everything else is too much. Lvl 9 DCs like BAM that can punch up to kill GLs now in very specific scenarios is fine. He is far from unbeatable on defense and offers new potential on offense.
2. EQUAL chances for rerolls. And remove the senseless rerolls. Like hitting the same stat in worse again or getting the same lvl 9 ability. Also whats the point of making the best lvl 9 mechanics not even half as probable to hit as other lvl 9s? Rerolling is already super expensive, but also vital to get strong DCs.
3. No super strong GL Datacrons. Some 5% health per relic is fine.
4. No broken mechanics like +25% TM
5. No broken stats like 120% physical offense increase, 1000% Health Steal, 120% Dodge chance, 450% Armor.Half of all that is more than enough
6. Accessability: F2P keep your game alive, if you like it or not. With 3x50 refreshes for conquest energy you must be able to get all important Datacrons with the correct mechanics. Getting some nice to have datacrons on top of that can be behind a paywall. That would also make the job for TW leads MUCH easier, since you can set requirements for what players must get by the end of conquest and actually use these counters across the guild.
I can offer to create a fictional chapter if CG would consider it. If not, I'd not waste my time.
Also be happy that people complain. That shows that they care for the game.
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