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crzydroid
3 years agoRetired Hero
"MaruMaru;c-2374586" wrote:"crzydroid;c-2374585" wrote:"Eyak;c-2374536" wrote:"crzydroid;c-2374514" wrote:
Cue the small sample size discussions. I have four of the 25% tm ones, out of only 8 total leveled datacrons for this set. Some were rerolls, but I don't have anywhere near your 29 chances. Come back with some actual large scale data across multiple players, and maybe there's a discussion.
Discussion? I have 0 interest in gathering data or putting real effort toward this low effort cashgrab called datacrons. My point is simple - I want to see the bloody odds in game. If a feat is 5% (and that's kinda reasonable for that outcome), I want to see it's 5%.
Not a vague "some are more likely".
Currently it looks like you can just reroll several times and get what you want, which isn't true due to big disproportions in odds, add increasing reroll cost - you can waste a ton of resources to get nothing.
So you want to see the rate but not collect the data? You want odds to fix themselves to a certain amount on small random runs? That's not how probability works. You had bad rng, plain and simple. It happens. It's not evidence of some conspiracy.
How do you gather he had bad rng when you don't know the rates? If cg hadn't said otherwise, we would need to prove that the odds are not even with samples, but since we know that's not the case nothing needs to be proven.
Fair enough point, but no one knows the rates. I've shown that half of my datacrons have the one he's talking about. That's probably good rng, but if the population rates are really as low as OP's claim, then 50% seems astronomically good. I don't think it unreasonable to assume the drop chance is somewhere inbetween.
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