Forum Discussion
3 years ago
I partially disagree.
1) They are intended to regularly alter the meta, and I don't see anything wrong with that except that it gives CG an excuse not to push out new content, something they were already largely failing at.
2) I don't have any issue with them being temporary either. In fact, seems to me that's a balancing mechanic for whales and ftp as the gap gets "reset" after 3 months. Unlike splurging on relics which is a permanent advantage. Keep in mind you also get back about 28% of materials when your datacron is broken down.
3) I also am frustrated by randomness and gambling mechanics in this game. One positive from datacrons though is that re-rolling grants you two options, plus the ability to retain the old ability which is a bigger deal than maybe you'd originally think, as it eliminates risk.
I certainly have issues with datacrons -- I think it's dumb that GLs are included in the lvl 9 bonus mechanics, the team-wide relic requirements are asinine, and the drop rates should be clearly posted for each possible bonus mechanic -- but I find them somewhat enjoyable to mess around with without spending on them. I think they're better for the game than balance-breaking GLs were, and less insulting than the ridiculous R9 requirements.
1) They are intended to regularly alter the meta, and I don't see anything wrong with that except that it gives CG an excuse not to push out new content, something they were already largely failing at.
2) I don't have any issue with them being temporary either. In fact, seems to me that's a balancing mechanic for whales and ftp as the gap gets "reset" after 3 months. Unlike splurging on relics which is a permanent advantage. Keep in mind you also get back about 28% of materials when your datacron is broken down.
3) I also am frustrated by randomness and gambling mechanics in this game. One positive from datacrons though is that re-rolling grants you two options, plus the ability to retain the old ability which is a bigger deal than maybe you'd originally think, as it eliminates risk.
I certainly have issues with datacrons -- I think it's dumb that GLs are included in the lvl 9 bonus mechanics, the team-wide relic requirements are asinine, and the drop rates should be clearly posted for each possible bonus mechanic -- but I find them somewhat enjoyable to mess around with without spending on them. I think they're better for the game than balance-breaking GLs were, and less insulting than the ridiculous R9 requirements.
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