Forum Discussion
10 years ago
"Hyperalloy;230206" wrote:"Heisen;230069" wrote:
Am I the only one that noticed the bullet point in the notes that read "Defense will now be more significant in the battle?"
I just kind of assumed that meant some defense/armor tweak as well as the other changes we are getting. I could be wrong though.
There's the kicker. If they are actually fixing up Defense in this game by fixing how armour and Defense up buffs work, then why the need for an additional mechanic called fortitude? Wouldn't that make game balancing much more complex, since the tree of possibilities grows exponentially with each additional branch?
Again, Occum's Razor gets ignored.
When building on top of something artificial, Occum's Razor doesn't necessarily point to the most practical approach. I agree that perhaps a defense rework and some slight tuning on speed vs. damage, might have been enough. However, the devs might have been doing a lot of play testing and haven't been quite satisfied yet, or they have other grand plans in the future where they figured fortitude would be a good idea.
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