Hi Holotable Heroes, The team is getting ready for the Q&A at 12:30pm PT today. We've got a bunch of questions that we answering already from the survey so post your questions in the thread and we'll...
"CG_SBCrumb;c-2096233" wrote: TOPIC: Q: Is a sandbox in talks at all?
A: CG_Tophat - Could we see this come to SWGOH? Not at the moment. 1) There's a tremendous amount of UI work that would go into a Sandbox mode. When you start to think about all the different permutations that players would want to be able to try out (pick units, set ability levels, set mods, can event creatures be there, etc), it's very expensive. Now some players have pointed out they'd like to just be able to battle their buddies and whatever their lineup is. That is a little bit more feasible, but still not free and coupled with 2) there's nothing that we've seen that indicates that this would be a high engagement feature. In the past we've released some events with unbounded play and in general we see people's participation fall off pretty quickly. There are definitely hardcore players that we think would engage with this feature - there's no disputing that. But we believe it's a relatively small group. So the calculation we make is - do we make a feature that is incredibly heavy development-wise with a lot of ui and flow iteration (taking away from other things like more event types) for (what we think) is a small group of players, or do we keep development focused on making things that affect all players with either an immediate thing to do or that creates a long term aspiration? In general we tend towards the latter.
@CG_TopHat Just please add a Rancor icon on the Journey Guide Section. Setting: No reward, available for player 85 levels who soloed the Rancor 1 time.