8 years ago
DN Annihilate in GW
There seem to be a glitch, each new node I use him on his Annihilate keeps restarting to 8 even though I am able to get it down to 2-6 turns left. Anyway this can be corrected for GW?
"RAMifications;928109" wrote:
I agree, GW is treating each battle as a separate battle, but every other ability carries cooldowns into the next round. When you start a fight with drain force and annihilation on cooldown then DN becomes useless.
The jedi event didn't do this, battles with more than one round doesn't behave this way...
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