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3 years ago
"Kyno;c-2301006" wrote:"Jordy_Rain;c-2300884" wrote:
I'm wondering if they have some kind of logic that says you can only get so much on a drop, so getting more of one item decreases chances of getting another. In other words, there are dependent probabilities. That would be my only concern.
No there are not. Each element in a node has an independent drop rate they follow.
I really have my doubts on that. That would mean that there is a chance that you get absolutely zero rewards if every gear piece has a bad roll. I never experienced that. There was always some gear, but not always the same. So no piece at 100%.
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