Forum Discussion
9 years ago
"Vertigo;798745" wrote:
Scuba makes a good point that I missed. Only the parts of the mods that directly effect stats like health and protection and strength and agility and tactics have any effect. Set bonuses like critical damage do not carry over.
This is incorrect. The ONLY attribute of mods that matter are tier (1-5) and level (1-15). Absolutely nothing else matters. No primaries, no secondaries, no set bonuses, nothing at all.
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