Forum Discussion
braskme
7 years agoSeasoned Ace
In HAAT, the expose damage isn't really what clears the phase - it's the TM and cooldown reduction from Finn that keeps Resistance going, and bb8 churning out buffs. IIRC, the expose damage is only around 6k, which pales in comparison to the damage that everyone does once Illuminated Destiny is active. So if it's changed to 5k, it won't make a huge difference. But that being said, I don't see why it's necessary for AAT or Rancor to be affected by this change.
I'd also like to see some tweaking of the raid bosses mechanics, not just the health pool. Stacking tenacity and speed seems a tad high. If TM removal is an issue, make bosses only take a % portion of the removal. The only reason expose is an issue is because it's irresistable, and almost nothing else is (other than Deathmark). And this causes the same teams to be good in all phases, which I don't agree with.
I'd also like to see some tweaking of the raid bosses mechanics, not just the health pool. Stacking tenacity and speed seems a tad high. If TM removal is an issue, make bosses only take a % portion of the removal. The only reason expose is an issue is because it's irresistable, and almost nothing else is (other than Deathmark). And this causes the same teams to be good in all phases, which I don't agree with.
About SWGOH General Discussion
Discuss and share your feedback on Star Wars: Galaxy of Heroes with fellow players.79,878 PostsLatest Activity: 15 minutes ago
Recent Discussions
- 15 minutes ago
- 3 hours ago
- 7 hours ago