Forum Discussion
"vincentlondon;c-2091352" wrote:
I think OP wants to show that double drops doesnt work
Then show me an odd number.- this reminds me of my old gf, Anne Ecdotal
"Darth_Pepé_8008;c-2091759" wrote:
Sith trooper 3 refreshes 0 drops
Hux 3 refreshes 0 drops
Funny how that works every single time there's double drops.
Its funnier that it's the same with or without double drops...
Almost like there is a drop rate that is independent of our wants and desires..... and any other non mathematical factors that are not involved in the calculation."TVF;c-2091813" wrote:
"Darth_Pepé_8008;c-2091806" wrote:
"Kyno;c-2091789" wrote:
"Darth_Pepé_8008;c-2091764" wrote:
"Kyno;c-2091763" wrote:
"Darth_Pepé_8008;c-2091759" wrote:
Sith trooper 3 refreshes 0 drops
Hux 3 refreshes 0 drops
Funny how that works every single time there's double drops.
Its funnier that it's the same with or without double drops...
Almost like there is a drop rate that is independent of our wants and desires..... and any other non mathematical factors that are not involved in the calculation.
Rarely have zero drops without refreshes I just find it funny this happens every single time with double drops. Only had 1 shard drop(equates to two) which was a Jawa shard this time around.
Can you post your data please?
It's just a mobile game, so no data kept.
Therefore not relevant.
And there he is"TVF;c-2091813" wrote:
"Darth_Pepé_8008;c-2091806" wrote:
"Kyno;c-2091789" wrote:
"Darth_Pepé_8008;c-2091764" wrote:
"Kyno;c-2091763" wrote:
"Darth_Pepé_8008;c-2091759" wrote:
Sith trooper 3 refreshes 0 drops
Hux 3 refreshes 0 drops
Funny how that works every single time there's double drops.
Its funnier that it's the same with or without double drops...
Almost like there is a drop rate that is independent of our wants and desires..... and any other non mathematical factors that are not involved in the calculation.
Rarely have zero drops without refreshes I just find it funny this happens every single time with double drops. Only had 1 shard drop(equates to two) which was a Jawa shard this time around.
Can you post your data please?
It's just a mobile game, so no data kept.
Therefore not relevant.
Even CG has acknowledged that feelings are relevant and was the reason they changed the zeta challenge drops. That was a solid they did to the community and there hasn’t been any complaining about it since very shortly after implemented.
The difference is that double drops make them money, so they won’t change it, but feelings and experiences are still relevant."ZAP;c-2091827" wrote:
"TVF;c-2091813" wrote:
"Darth_Pepé_8008;c-2091806" wrote:
"Kyno;c-2091789" wrote:
"Darth_Pepé_8008;c-2091764" wrote:
"Kyno;c-2091763" wrote:
"Darth_Pepé_8008;c-2091759" wrote:
Sith trooper 3 refreshes 0 drops
Hux 3 refreshes 0 drops
Funny how that works every single time there's double drops.
Its funnier that it's the same with or without double drops...
Almost like there is a drop rate that is independent of our wants and desires..... and any other non mathematical factors that are not involved in the calculation.
Rarely have zero drops without refreshes I just find it funny this happens every single time with double drops. Only had 1 shard drop(equates to two) which was a Jawa shard this time around.
Can you post your data please?
It's just a mobile game, so no data kept.
Therefore not relevant.
Even CG has acknowledged that feelings are relevant and was the reason they changed the zeta challenge drops. That was a solid they did to the community and there hasn’t been any complaining about it since very shortly after implemented.
The difference is that double drops make them money, so they won’t change it, but feelings and experiences are still relevant.
C'mon ZAP, you know better than to twist CG's statements that it "feels bad to miss out on because of RNG" into asserting that a players "feels" are enough evidence to prove that CG lowers drop rates of shards and gear during times of double drops. Don't stoop to the level of the tinfoil hats just because of your blinding hatred for the so called "CGDF""Darth_Pepé_8008;c-2091848" wrote:
"ZAP;c-2091847" wrote:
"littleMAC77;c-2091842" wrote:
"ZAP;c-2091827" wrote:
"TVF;c-2091813" wrote:
"Darth_Pepé_8008;c-2091806" wrote:
"Kyno;c-2091789" wrote:
"Darth_Pepé_8008;c-2091764" wrote:
"Kyno;c-2091763" wrote:
"Darth_Pepé_8008;c-2091759" wrote:
Sith trooper 3 refreshes 0 drops
Hux 3 refreshes 0 drops
Funny how that works every single time there's double drops.
Its funnier that it's the same with or without double drops...
Almost like there is a drop rate that is independent of our wants and desires..... and any other non mathematical factors that are not involved in the calculation.
Rarely have zero drops without refreshes I just find it funny this happens every single time with double drops. Only had 1 shard drop(equates to two) which was a Jawa shard this time around.
Can you post your data please?
It's just a mobile game, so no data kept.
Therefore not relevant.
Even CG has acknowledged that feelings are relevant and was the reason they changed the zeta challenge drops. That was a solid they did to the community and there hasn’t been any complaining about it since very shortly after implemented.
The difference is that double drops make them money, so they won’t change it, but feelings and experiences are still relevant.
C'mon ZAP, you know better than to twist CG's statements that it "feels bad to miss out on because of RNG" into asserting that a players "feels" are enough evidence to prove that CG lowers drop rates of shards and gear during times of double drops. Don't stoop to the level of the tinfoil hats just because of your blinding hatred for the so called "CGDF"
Oh no I’m certainly not saying that at all.
I’m just saying thankfully TVF doesn’t work for CG otherwise the zeta drops wouldn’t have been changed.
And don’t accuse me of blind hatred of anything, I certainly don’t hate CGDF.
CGDF is a bad term a more correct an descriptive title would be "The Predictables".
The other side is just as predictable. Only difference is you can depend on us to debunk conspiracy theories, rather than promoting them."TVF;c-2091858" wrote:
"Darth_Pepé_8008;c-2091848" wrote:
"ZAP;c-2091847" wrote:
"littleMAC77;c-2091842" wrote:
"ZAP;c-2091827" wrote:
"TVF;c-2091813" wrote:
"Darth_Pepé_8008;c-2091806" wrote:
"Kyno;c-2091789" wrote:
"Darth_Pepé_8008;c-2091764" wrote:
"Kyno;c-2091763" wrote:
"Darth_Pepé_8008;c-2091759" wrote:
Sith trooper 3 refreshes 0 drops
Hux 3 refreshes 0 drops
Funny how that works every single time there's double drops.
Its funnier that it's the same with or without double drops...
Almost like there is a drop rate that is independent of our wants and desires..... and any other non mathematical factors that are not involved in the calculation.
Rarely have zero drops without refreshes I just find it funny this happens every single time with double drops. Only had 1 shard drop(equates to two) which was a Jawa shard this time around.
Can you post your data please?
It's just a mobile game, so no data kept.
Therefore not relevant.
Even CG has acknowledged that feelings are relevant and was the reason they changed the zeta challenge drops. That was a solid they did to the community and there hasn’t been any complaining about it since very shortly after implemented.
The difference is that double drops make them money, so they won’t change it, but feelings and experiences are still relevant.
C'mon ZAP, you know better than to twist CG's statements that it "feels bad to miss out on because of RNG" into asserting that a players "feels" are enough evidence to prove that CG lowers drop rates of shards and gear during times of double drops. Don't stoop to the level of the tinfoil hats just because of your blinding hatred for the so called "CGDF"
Oh no I’m certainly not saying that at all.
I’m just saying thankfully TVF doesn’t work for CG otherwise the zeta drops wouldn’t have been changed.
And don’t accuse me of blind hatred of anything, I certainly don’t hate CGDF.
CGDF is a bad term a more correct an descriptive title would be "The Predictables".
The other side is just as predictable. Only difference is you can depend on us to debunk conspiracy theories, rather than promoting them.
Tossing an anecdotal here an irelavent there is certainly not debunking. Others do it way better and with a certain amount of respect for others, you on the other hand is usually just being a bellend."ZAP;c-2091959" wrote:
"littleMAC77;c-2091952" wrote:
"ZAP;c-2091847" wrote:
"littleMAC77;c-2091842" wrote:
"ZAP;c-2091827" wrote:
"TVF;c-2091813" wrote:
"Darth_Pepé_8008;c-2091806" wrote:
"Kyno;c-2091789" wrote:
"Darth_Pepé_8008;c-2091764" wrote:
"Kyno;c-2091763" wrote:
"Darth_Pepé_8008;c-2091759" wrote:
Sith trooper 3 refreshes 0 drops
Hux 3 refreshes 0 drops
Funny how that works every single time there's double drops.
Its funnier that it's the same with or without double drops...
Almost like there is a drop rate that is independent of our wants and desires..... and any other non mathematical factors that are not involved in the calculation.
Rarely have zero drops without refreshes I just find it funny this happens every single time with double drops. Only had 1 shard drop(equates to two) which was a Jawa shard this time around.
Can you post your data please?
It's just a mobile game, so no data kept.
Therefore not relevant.
Even CG has acknowledged that feelings are relevant and was the reason they changed the zeta challenge drops. That was a solid they did to the community and there hasn’t been any complaining about it since very shortly after implemented.
The difference is that double drops make them money, so they won’t change it, but feelings and experiences are still relevant.
C'mon ZAP, you know better than to twist CG's statements that it "feels bad to miss out on because of RNG" into asserting that a players "feels" are enough evidence to prove that CG lowers drop rates of shards and gear during times of double drops. Don't stoop to the level of the tinfoil hats just because of your blinding hatred for the so called "CGDF"
Oh no I’m certainly not saying that at all.
I’m just saying thankfully TVF doesn’t work for CG otherwise the zeta drops wouldn’t have been changed.
And don’t accuse me of blind hatred of anything, I certainly don’t hate CGDF.
But that is exactly what you are doing. By defending someone who says "it feels like I get worse drops on double drop days, but i refuse to do my due diligence so I will just accuse CG of wrongdoing", you are twisting CG's words in an attempt to make it seem like this should be an acceptable way to "prove" that drop rates are changed. You are leaving out the important part from CG's statement, that it felt bad to not get any zetas, which is not really comparable to saying "I feel like i get worse drops on these days"
If TVF was limiting his “irrelevant” comment strictly to the conspiracy theory that drop rates are changed on dd days, then yeah, but I don’t think he was.
Based on posting history, I don’t think TVF thinks feelings and perceptions matter in anything involving drops, I definitely could be wrong though."ZAP;c-2091971" wrote:
"TVF;c-2091965" wrote:
"ZAP;c-2091959" wrote:
"littleMAC77;c-2091952" wrote:
"ZAP;c-2091847" wrote:
"littleMAC77;c-2091842" wrote:
"ZAP;c-2091827" wrote:
"TVF;c-2091813" wrote:
"Darth_Pepé_8008;c-2091806" wrote:
"Kyno;c-2091789" wrote:
"Darth_Pepé_8008;c-2091764" wrote:
"Kyno;c-2091763" wrote:
"Darth_Pepé_8008;c-2091759" wrote:
Sith trooper 3 refreshes 0 drops
Hux 3 refreshes 0 drops
Funny how that works every single time there's double drops.
Its funnier that it's the same with or without double drops...
Almost like there is a drop rate that is independent of our wants and desires..... and any other non mathematical factors that are not involved in the calculation.
Rarely have zero drops without refreshes I just find it funny this happens every single time with double drops. Only had 1 shard drop(equates to two) which was a Jawa shard this time around.
Can you post your data please?
It's just a mobile game, so no data kept.
Therefore not relevant.
Even CG has acknowledged that feelings are relevant and was the reason they changed the zeta challenge drops. That was a solid they did to the community and there hasn’t been any complaining about it since very shortly after implemented.
The difference is that double drops make them money, so they won’t change it, but feelings and experiences are still relevant.
C'mon ZAP, you know better than to twist CG's statements that it "feels bad to miss out on because of RNG" into asserting that a players "feels" are enough evidence to prove that CG lowers drop rates of shards and gear during times of double drops. Don't stoop to the level of the tinfoil hats just because of your blinding hatred for the so called "CGDF"
Oh no I’m certainly not saying that at all.
I’m just saying thankfully TVF doesn’t work for CG otherwise the zeta drops wouldn’t have been changed.
And don’t accuse me of blind hatred of anything, I certainly don’t hate CGDF.
But that is exactly what you are doing. By defending someone who says "it feels like I get worse drops on double drop days, but i refuse to do my due diligence so I will just accuse CG of wrongdoing", you are twisting CG's words in an attempt to make it seem like this should be an acceptable way to "prove" that drop rates are changed. You are leaving out the important part from CG's statement, that it felt bad to not get any zetas, which is not really comparable to saying "I feel like i get worse drops on these days"
If TVF was limiting his “irrelevant” comment strictly to the conspiracy theory that drop rates are changed on dd days, then yeah, but I don’t think he was.
Based on posting history, I don’t think TVF thinks feelings and perceptions matter in anything involving drops, I definitely could be wrong though.
But you're arguing a different issue. I agree it feels bad to go 0/20 on a node or 0/2 on zetas. That's completely different than having a feeling that they change drop rates for double drops. The first thing is irrelevant to this thread, so I'm not sure why you even brought it up. The second thing is irrelevant because it's wrong.
How is the first thing irrelevant to this thread? It seems that’s exactly what OP meant in the creation of this thread. Maybe exaggerated in the title, would lead you to believe that, but the OP with laughing faces tells me otherwise.
You seem to be the expert on what everyone else meant in their statements. Feelings and "feels" are two very different things, as pointed out in previous posts. Feeling bad about getting no drops is not the same as "it feels like drop rates are lowered when x happens". I now know that that is a harder concept to grasp than I originally thought, sorry for expecting too much.- It doubles what you receive, not your chances. It's a 33% chance of 2 shards.
2×0=0
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