7 years ago
Draw in Guild Wars
Is it wrong that after two draws, the defending units remain in place (albeit broken, but still), and forwards - disappear (although not was completely destroyed). I offer 3 versions: 1st (I do not ...
"DuneFlint;c-1651613" wrote:
The first two suggestions are easily abused. Tough team? Start the fight and do litteraly nothing for 5mins and that causes the defender to lose? Or, I'm losing, so i just chill for the rest of the time to get my team back to either try again or use on an easier opponent. More time could work, but i guess i like the idea of using teams on defence that can force you to run out of time.
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