7 years ago
Draw in Guild Wars
Is it wrong that after two draws, the defending units remain in place (albeit broken, but still), and forwards - disappear (although not was completely destroyed). I offer 3 versions: 1st (I do not ...
"Kyno;c-1651825" wrote:
Knowing the best and building the best counter team for the situation is the strategic part of TW. If I go in and can get my team back because I didnt have the right counter team or they were just not built up right (gear/mods) and then someone else can go in and clear them out, why should we get full points? Why should I get my team back? I made the mistake and me/my guild should suffer for that, or the other side should get an advantage from it as they do now.