Forum Discussion
9 years ago
I'm thinkin HK lead, 88, 86, 100, JE. JE goes first at 193 speed, uses special giving droids crit chance up and immediately filling droids turn meter. HK, 88, and 100 use aoes, two crits land and they get to go again. 100 hasn't been hit, so he gains speed up and offense up, while also reducing turn meter. Droids may get multiple turns in before the enemy has a chance to go.
I thought the nerf calls for droids were bad after last update, they will be a lot worse after this guy is released. Hopefully they have balanced it. This combo may indeed be too op if everything stays like the data mined info says. It may require anti droid teams to deal with the droids. But, who knows, the stats I posted may all be wrong, guess we will have to wait and see.
I thought the nerf calls for droids were bad after last update, they will be a lot worse after this guy is released. Hopefully they have balanced it. This combo may indeed be too op if everything stays like the data mined info says. It may require anti droid teams to deal with the droids. But, who knows, the stats I posted may all be wrong, guess we will have to wait and see.
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