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7 years ago
"Slaydbymegatron;c-1590643" wrote:
Perhaps my point isn’t conveying what I want to really get across.
What confidence do I have investing more into a game where there is constant “rebalancing”, for what I consider beta content?
Kyno are you saying that no changes to damage output have been made in the past 3 months? I can’t believe that if that’s the case.
Leafty...zader is a big deal, and your comment about debuff heavy squads is my point. To progress from tier 4 we couldn’t build new teams, so we’re loading debuff teams with high potency (100%+) to increase damage. Since most players have zader now, Jawas etc I can see why it wouldn’t help CG with cash flow if they were relevant.
Building 5 new teams to g12, isn’t f2p, which the game claims be.
There is your problem. The integration mechanics chnage as you go up levels. They all have tenacity buffs on damage, and that buff increases in each tier of the raid, so that will cause you to have to adjust your strategy and plan as you move up in tiers. Here is the final heroic tier version, compare that to your tier. The stacking tenacity is brutal to any buffs after the first hit.
And yes you are correct. In the areas you are talking about there have been no changes to the amount of damage done by those effects.
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