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Schwartzring
6 years agoRising Traveler
"YaeVizsla;c-1979987" wrote:
Fact of the matter is CG's consistently added more sources of stuff to the game over the years, but the playerbase laser focuses on the small setbacks.
1: Probably because removing STUN GUNS in any way at all is not a SMALL setback.
They are one of the most in demand pieces in the game.
2: Probably because what they did was akin to me giving you a 50 cent raise per hour but also telling you there will now be a fee to park in the employee parking lot & the cost of your medical insurance is going up at the same time.
Yeah, you'll be making a bit more per check, but, its mostly going to be a set back.
The reality is if they had left the stun guns in those nodes it would have been a PLAYER CHOICE on what they wanted to use the new extra blue energy for. Instead they have mandated what you spend it on.
How many fleet node gear items are crap that you don't need? They could have stuck the G12 stuff in those nodes, not the ones with already in massive demand pieces.
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