Forum Discussion
2 years ago
I wonder if one of the problems might be that before the raid changes, people only needed to be minimally involved in the raiding process to get their rewards. Now it takes active participation to break even with what many of us were getting before. With STR there were usually a few more ambitious people that would routinely solo it and everyone else just rode their coat tails. Even with CPit you could mostly throw in a few teams on auto and it was a done deal. The rewards were the rewards, regardless of how much time or effort you invested, you were getting paid when the raid was over.
There's no way to (effectively) auto this raid and the rewards are directly proportional to the effort of the guild as a whole so everyone has to pull their wieght. I'm not saying that's a bad thing - but it could easily be contributing to burn out as it's a pressure point that wasn't there before. I wonder if CG is looking at ways to alleviate this. It's been a very long time since I've seen anyone say, "there's not enough to do in this game" - quite the opposite seems to be the more common complaint now - we're on the hook for too much screen time, and where the raid is concerned (though there are ways to combat this), it can be very frustrating screen time.
There's no way to (effectively) auto this raid and the rewards are directly proportional to the effort of the guild as a whole so everyone has to pull their wieght. I'm not saying that's a bad thing - but it could easily be contributing to burn out as it's a pressure point that wasn't there before. I wonder if CG is looking at ways to alleviate this. It's been a very long time since I've seen anyone say, "there's not enough to do in this game" - quite the opposite seems to be the more common complaint now - we're on the hook for too much screen time, and where the raid is concerned (though there are ways to combat this), it can be very frustrating screen time.
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