With STR there were usually a few more ambitious people that would routinely solo it and everyone else just rode their coat tails. Even with CPit you could mostly throw in a few teams on auto and it was a done deal. There's no way to (effectively) auto this raid and the rewards are directly proportional to the effort of the guild as a whole so everyone has to pull their weight.
Yes. So people aren't comparing attacking Krayt to attacking HSTR+CPit. They're comparing attacking Krayt to doing nothing at all and still getting (reduced) raid rewards.
I'm not saying that's a bad thing - but it could easily be contributing to burn out as it's a pressure point that wasn't there before. I wonder if CG is looking at ways to alleviate this. It's been a very long time since I've seen anyone say, "there's not enough to do in this game" - quite the opposite seems to be the more common complaint now -
Yep. I argued for more to do, bur also for more of it to be time-shiftable. In the old raid system you hit on a very strict schedule or you didn't hit at all b/c the raid was over in an hour. Here you have 3 days to do it at your convenience. Now, it might not be enough leeway, enough convenience, but it's time shiftable in a way that TB, TW, GAC and many other things are not.
The fundamental problem is that there are a lot of "serious" players who aren't interested in spending the time to raid. But in the past the game treated them as, or at least rewarded them as, serious players in the sense that they were able to skip the raids and still keep up in the areas that interested them. There was no reason for them to think of themselves as anything less than a serious player.
Me, on the other hand, I recognized that Conquest was killing me, even though there were things I liked about it and if I played it for 3-4 days intensely, that was fine. I also didn't like PvE as much as PvP. So I skipped DataCron farming and got myself in a guild that doesn't take TW too seriously and settled down in K3 and I'm not a tip of the spear player, but I enjoy most of what I do.
There's some self-awareness there, though. I had to recognize that I didn't want to do everything and I was willing to take the reward cut that comes with that.
Everyone complaining about being unable to sim CAN actually sim the Krayt raid. They don't have to invest time in it or build teams for it. But they would have to accept that they aren't serious about the raid. That's fine for me, I don't consider it an insult that someone likes some parts of SWGOH and doesn't like others.
But it does raise the possibility of intra-guild conflict. What happens if your level of game "seriousness" is similar to most of your guild mates on everything except the raid?
Well, in the past what you did was find a different guild.
I know this is a wrenching decision. I left a good guild over the unwillingness to get serious about KAM and LSTB in general. Great folks there. Would love to chat with them all again. But I was in a different place than most of my guildmates, so I ended up leaving. And it worked. I got myself in a great guild that prioritized TB and didn't care that I wasn't ready to conquer TW and GAC. I've been there a couple years, maybe 3 now, and I'm quite happy.
And ultimately I think that's the solution here. A lot of people like raiding, a lot of people don't. The solution when I didn't like TW was not to have fewer TWs. It was that I made sure I wasn't in a TW focussed guild.
People can fix this on their own by going to a guild where heavy raid participation isn't a priority, and then simming a couple teams without caring about the final score.
Anything that CG does will be welcomed by some people, but regretted by others.
Now maybe they've got some statistics that say that they can't please everyone but they could change raid frequency to something slightly more popular than it is now. I wouldn't oppose that.
But no matter what they determine is the best balance, some people will want to take the raid more seriously and hit it as often as possible, trying repeatedly to get the best score available. And other people will want to sim Jawas for 150k and call it a day.
I have a lot of sympathy for people who are in guilds that are wrong for them, taking the raid either too seriously or not seriously enough. It was heart breaking to leave a group of folks that I liked to find a new guild.
But ultimately this is about each person understanding what they like about the game and what they want to focus on, then finding 35-40 people who feel the same way and 10-15 people who just don't care that much what the guild is doing.
If you don't like raiding, just don't raid. If that causes problems in your guild, then you have to at least consider changing guilds and start adding up the compromises you would have to make to get a new guild vs the compromises you have to make to stay in your old one.