So look, they want to extend the content of the unlock process through event tickets. The issue is the feeling a player gets when they lose, thus consuming these painful tickets. I think a reasonable middle ground for both parties is to keep the stupid tickets, but if a player loses they have the option to
A. Wait until tomorrow to try again and don't lose the tickets
B. You may attempt again immediately but you lose the tickets.
This way they don't lose whale money, and players don't have to feel bad for getting ability blocked.