6 years ago
Event tickets are awful
Event tickets for galactic legends is awful mechanic. At least make it do tickets are consumed until you win. Blowing tickets on experiencing the event for the first time removes fun from the mechanics.
"Nikoms565;c-2190755" wrote:"Kyno;c-2190682" wrote:"scuba;c-2189922" wrote:"Kyno;c-2189772" wrote:"Nikoms565;c-2189745" wrote:
Or they could just change the system so the tier unlocks with the required number of tickets (gating still in place) - but a loss or bug doesn't cost you more tickets (players happy). Problem solved and win/win. But that's too simple. Sometimes it seems as though EA is only happy with win(EA)/lose(player). Poor design and nothing done about it. After playing this game for 5 years, we should all be used to this kind of thing by now.
This would be one way to do it, but keeping the time gating this is trying to implement, there would be long gaps while building up the number needed to complete the higher tiers. at least this way its a trickle in play, trickle in play.
they seem to want to keep the timeframe implemented and that can be done and not punish players for bugs and issues that can appear to be a loss.
That makes no sense.
If you only consumed tickets on a win the rate would still be the same as it is or at least as it should be (the rate is actually extended right now because of bugs) and people would not be so upset about this bug or crashes wasting thier tickets. You still would have to farm the tickets at the same rate and players might actually have fun and enjoy running the events.
Out of the 3 GL events I have done you didn't need any high relic level than was required to start farming tickets.
What he was saying was different than what you are proposing.
Yes what you are saying would be in line with what they seem to want and be more beneficial to the player base. I'm not arguing that.
Any of the proposed solutions would be preferable to the current system. I honestly, was simply trying to come up with the one I thought was the easiest from a programming standpoint - as the functionality is the same as previous modes. Because CG will take the easiest path, if they are interested in making the ticket system a positive player experience at all.
"Johnnyreb1977;c-2190937" wrote:
So I finally unlocked SLKR last night and just shook my head and laughed at 1: the next teir costs 70 tix 2: the worst most pathetic reward I have ever seen. Are they truly serious that a title is something you reward a player with for 6 months of non stop farming? I mean this is the big time right. This is a legendary toon!!! There should be fireworks going off and loud music playing. Instead I feel like my dog just died. Pretty much every other big time event gave out the toon shards, credits, gear and 5 zeta mats for the Drevan event. The last 2 GAS and Malak gave nothing if I remember right. We the players had to give up on farming anything other than the specific GL faction for months neglecting everything else no matter how cool or useful it was just get a GL and we are rewarded with jack squat.
"TVF;c-2191034" wrote:"Johnnyreb1977;c-2190937" wrote:
So I finally unlocked SLKR last night and just shook my head and laughed at 1: the next teir costs 70 tix 2: the worst most pathetic reward I have ever seen. Are they truly serious that a title is something you reward a player with for 6 months of non stop farming? I mean this is the big time right. This is a legendary toon!!! There should be fireworks going off and loud music playing. Instead I feel like my dog just died. Pretty much every other big time event gave out the toon shards, credits, gear and 5 zeta mats for the Drevan event. The last 2 GAS and Malak gave nothing if I remember right. We the players had to give up on farming anything other than the specific GL faction for months neglecting everything else no matter how cool or useful it was just get a GL and we are rewarded with jack squat.
While you aren't wrong about the event rewards having gone in the toilet, this is nothing new.
Sorry about your dog though.
"Kyno;c-2189726" wrote:"Chucko_marek;c-2189717" wrote:"Kyno;c-2189716" wrote:"Iy4oy4s;c-2189689" wrote:"scuba;c-2189606" wrote:
It is stuff like this that highlights how poorly designed the ticket system is.
https://answers.ea.com/t5/Bug-Reports/jml-event-buttons-dissapeared-and-cost-me-tickets/m-p/9709995#M43970
"Our game is broke and you lost tickets and resources, oh well who cares, nothing we are going to do about it."
I get the disappearing UI or stalled game (whatever you want to call this bug) is hard one to track down and fix, however this is just a horrid response when it affects other parts of the game.
CG_Doja_Fett If you could look into this and maybe iron out a solution, that would be great. I am about to start t3 of the JML event and do not want to lose 60 tickets due to a bug that hasn’t been fixed yet. Customer support needs to be aware of this so proper compensation can be given out....or just get rid of the tokens, but we know that’s not going to happen. Help us Doja, you’re our only hope.
With the current ticket situation setup, they will likely never compensate anyone for lost battles like this. On their end there is not way to know if they force closed because it wasn't going well or because the buttons went away.
Screen grabs/ video?
copy and paste.
how do they validate that? its a whole big can of worms, inside a can of worms.
"Rath_Tarr;c-2195187" wrote:
Finished my ultimate farm over the weekend. Still not a fan of the 70 ticket penalty on a loss. It's too much.
Final tally 10-3 .. 1 win, 3 losses, then 9 wins once I had it dialed in.
Fun factor: 0