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4 years ago
"Budgernaut;c-2288019" wrote:
In the interview with CG_Miller and CubsFanHan, CG said they do all their testing at the highest gea/relic level. This could explain the performance disparity.
Well they should test on offense and defense, as well as on auto against every former meta fleet in the game (plus holdo and hux fleets) at equal and maxed levels....
You would also expect that they would do all of the next 3 mentioned test.
1. Highest player achieveable gear/relic possible....
AND
2. minimum needed to unlock (consider every non event unit at atleast relic 5 for this, just to match the r5 requirements... so cad bane relic 5... any 6th or 7th ship at r5 or if tie bomber... just maxed). Would guess most are using r7 vader and bomber.... so test those as they were required.
AND
3. future highest gear/relic possible (r9 or new lvl 90 if either are coming). Potentially skipable, but likely a good idea to at least hit the current meta with it at these future levels if they are in planning /far enough along to exist in developer builds.
Had the done test 2, theyd have seen the issue.
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