Forum Discussion
4 years ago
"Server21;c-2289331" wrote:
It’s not just the speed - the specials are awful.
If I want to heal IG or RC, I don’t then want them taunting as well! They just get destroyed. Then limiting the mass swarm to if the target has breach is garbage too.
Several major issues which were clearly overlooked
Its speed thats causing your breach pain. To get by that, you need to go before the capital ship so you can apply breach. This makes it important to relic and upgrade the mods on you BH.... so they have better chance of applying breach on the opponent.
That mechanic is in place to make you relic and mod your pilots. Plus... breached targets take more damage.
The issue is i cant do it on turn 1 because no one has breach.... because my capital ship went before my fleet and will always go before my fleet unless i max my fleet and remove a mod from piett.
But i will agree on the heal ability.
The refresh/heal abillity should cause all tanks to taunt, and if no tank is in play.... then just do the move to the ship target with no taunt. Making a no tank taunt means i never use that move on anything but HT or tie bomber.
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