Forum Discussion
- I personally know free-to-play or very light spenders who had to decide whether to go after GL Vader or Executor first because of their very limited resources. Many decided Executor because it was stated this would be the top ship and the new meta on multiple occasions. They didn't decide on this ship to just have another offensive option.
- xGriiMErZzSeasoned Novice
"TVF;c-2287149" wrote:
"xGriiMErZ;c-2287146" wrote:
"TVF;c-2287139" wrote:
"xGriiMErZ;c-2287138" wrote:
"SurvivorM;c-2287137" wrote:
Restricting any assists vs Executor except mirrors is the way to fix most of it fast )
Why can't it just be a beast on offence and suck of defence?
It already beats all fleets, thats powerful enough, I get it, whales wanna hold their #1 and not play the game, all day every day (Not that they need it, when they can just by everything, 400 crystals, chump change to them).
Because we already have Neg and Mal.
In other words, didn't really need a new cap ship.
Just another ship like **** to change things up.
No, we need a new meta. With this high acquisition cost it should be the meta, not something that does what Mal and Neg already do (beat everything).
Just like JMK?
That gets beaten easily by Kylo and a few sisters? ?
SEE beats him, so does JML, that seems okay tho "Reptile;c-2287158" wrote:
I personally know free-to-play or very light spenders who had to decide whether to go after GL Vader or Executor first because of their very limited resources. Many decided Executor because it was stated this would be the top ship and the new meta on multiple occasions. They didn't decide on this ship to just have another offensive option.
If you're f2p and considering only those 2 options, then you are probably late game. But, I understand that doesn't change the f2p cost of getting the ship.
When GLs were first released it was possible to counter them with non-GLs (though it was harder than it seems the counters to executor are), now that we're going to have 6 GLs in the game, CG is very much limiting non-GL counters to GLs. If the meta is executor and only executor, then it would become boring very fast. When we get more executor level capital ships, maybe it gets better on defense. Personally, a "get the executor or die" meta doesn't sound like any fun. But a meta where there are still several good-to-great options is much more diverse and healthy for the game."Kabbage;c-2287152" wrote:
I'm not trying to defend CG, and disappointment is understandable but the ship has just been released. Maybe give it a bit more time before concluding that it's not worth the investment?
In my eyes, this is indefensible. The insane requirements, which many have already brought up, and ship inflated my GP and put me in a GAC bracket where I have no chance for even minor success. For two brackets previous, I was outclassed by anyone with a GL, so another source of gear / mod / zeta mats was unavailable to me. I was working on non-GL counters to GL to have a chance, but in comes that nerf. If I stick this out, I'll be grabbing my ankles and puckering up for a very long time. That's not my idea of fun.
Understood. I just think it might take a new ship or an AI tweak to make it more of a defensive option. I don't think what we are seeing is the finished state.
Wasn't Darth Revan considered lacklustre on release? Palp got a nerf, Malak came out and it was absolutely the meta.
Would be helpful to have someone from CG to comment here.- Dengar may get a ship, they may change the AI, there may be a better lineup, they may change an ability, and it could get a stat boost. Give it a couple weeks and then we can complain again.
- SnuggeSnugglesRising NoviceThere’s also a chance/risk that CG are releasing another bounty hunter ship that will make executor harder on defense. Dengar perhaps?
"dogwelder79;c-2287175" wrote:
"TVF;c-2287083" wrote:
"WD_40;c-2287081" wrote:
It's entirely possible that it's an offensive powerhouse and easily beatable on defense. Like SEE, the FO fleet, Imperial Troopers, etc.
If that's the case I'd be ecstatic and give CG a hesitant thumbs up. People were super worried about never being able to beat it, so if they can beat it with various different fleets, that could be a good thing. A lot of people hate fleets, so if there is a way to easily win on offense, but that same way doesn't just crush people on defense, I'd call it a win-win. But, it is still early, we'll have to wait and see.
Hard disagree, at this cost I want something that is only reliably beat in a mirror. I already can beat everything with Mal.
We had that in the past, with the JKR meta. It was very boring. Diversity makes it harder to climb, but it's more fun.
Also, we should wait until people have it at 7*. Maybe things will be different then.
People DO have the Executor at 7*, and it is still being beaten by Mal and Nego fairly easily."WD_40;c-2287081" wrote:
It's entirely possible that it's an offensive powerhouse and easily beatable on defense. Like SEE, the FO fleet, Imperial Troopers, etc.
If that's the case I'd be ecstatic and give CG a hesitant thumbs up. People were super worried about never being able to beat it, so if they can beat it with various different fleets, that could be a good thing. A lot of people hate fleets, so if there is a way to easily win on offense, but that same way doesn't just crush people on defense, I'd call it a win-win. But, it is still early, we'll have to wait and see.
CG specifically implied that you'd be lucky to be able to beat it with a Negotiator fleet, so if it's crap on Defence that's kinda the opposite of what they led players to believe!- perfidius44Rising Newcomer
"WD_40;c-2287102" wrote:
"HumbleMumble;c-2287099" wrote:
Teams that are beasts on offense but poor in defense makes the most “fun” gameplay in my opinion. Now I don’t feel so bad about the delayed conquest costing me a day 1 unlock of the executor.
Agreed! Some of the most satisfying things in the game (IMO) are Imperial Troopers, or SEE, who both are absolutely terrible on defense. CG Miller said that the fleet couldn't just be used to Auto things in his interview with CubsfanHan, that you had to have some knowledge on its kit and make a choice for the "contract" or the Ultimate. The AI in this game is notorious for being bad in general, why should this be different?
If an existing fleet with far lower investment is already able to beat every fleet out there on offense, a new fleet with steeper that is able to do the same thing is useless. I don’t see any reason (except collection) to spend resources on a ship when you could spend less for the same results. "HumbleMumble;c-2287171" wrote:
There’s also a chance/risk that CG are releasing another bounty hunter ship that will make executor harder on defense. Dengar perhaps?"StealthGOBLIN32;c-2287170" wrote:
Dengar may get a ship, they may change the AI, there may be a better lineup, they may change an ability, and it could get a stat boost. Give it a couple weeks and then we can complain again.
But folks, that's not how it was presented leading up to this release. Yes, it has been alluded that more ships are coming; but this capital ship has been in the works for quite a while - 2 years or so - based on the interview. That's plenty of time to hammer out things. The fact that I payed no small sum to prepare and unlock this thing based on the vibe I got from the developers themselves, that's what really bothers me. I just feel so taken right now.
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