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575 Replies
- MasterSki344 years agoSeasoned Ace
"LordDirt;c-2290444" wrote:
"BeralCator;c-2290442" wrote:
"IronCross;c-2290439" wrote:
"BeralCator;c-2290431" wrote:
Are the changes live? I didn't notice any difference in difficulty.
The changes have taken effect.
Executor still sucks then.
No changes announced for it yet
"The following changes were made to Executor:
Crew Ability "Vader's Bounty" will stipulate at max rank (level 8) that Tank allies will take 50% reduced damage from out-of-turn attacks.
Special Ability 1 "Breach of Protocols" will now call all Bounty Hunter allies to assist. From level 1-6 of the ability, Bounty Hunter allies will deal -25% damage when they assist. At level 7 of the ability, the damage penalty will be removed and Bounty Hunter allies will assist at full damage. At max level of the ability (level 8 ) the ability will dispel all Tenacity Up from enemies, Bounty Hunter allies will deal +10% damage; if the enemy is Breached, Bounty Hunter allies will deal +25% damage instead." - NyKynoe4 years agoNot applicable
"LordDirt;c-2290444" wrote:
"BeralCator;c-2290442" wrote:
"IronCross;c-2290439" wrote:
"BeralCator;c-2290431" wrote:
Are the changes live? I didn't notice any difference in difficulty.
The changes have taken effect.
Executor still sucks then.
No changes announced for it yet
https://forums.galaxy-of-heroes.starwars.ea.com/discussion/248445/content-update-08-26-2021#latest - LordDirt4 years agoSeasoned AceI stand corrected, I missed all that!! I will go back to my cell.
- ccmoose4 years agoSeasoned Ace
"BeralCator;c-2290442" wrote:
"IronCross;c-2290439" wrote:
"BeralCator;c-2290431" wrote:
Are the changes live? I didn't notice any difference in difficulty.
The changes have taken effect.
Executor still sucks then.
You have data to back this claim up? From what I've seen in TW and GAC, it was doing quite well before these changes. These changes are clearly a buff.
I can't say whether this fixes the lower star issue, but that wasn't your point anway - Disruptor924 years agoSeasoned AceCG, while I understand that you don't want your shiny new toy to be beaten by older fleets, you could have at least mentioned that you just changed the Executor AI drastically...
This update happened during my fleet payout hour and now none of the counters (that were already very rng dependent and sketchy) work anymore, which made me lose out on crystals. I do understand that you wanted to buff the new ship. I don't like it but I accept it. But I'm more annoyed that you didn't mention any of the AI changes in your update post, I think that's pretty shady. Fair enough that you want to change/buff the AI, but at least let us know WHAT you buffed and say that you did. I think it'd be fair towards the player base to at least get a break down the AI changes from you, so that we know what we're dealing with... - MasterSki344 years agoSeasoned Ace
"Ragnarok_COTF;c-2290467" wrote:
"BeralCator;c-2290442" wrote:
"IronCross;c-2290439" wrote:
"BeralCator;c-2290431" wrote:
Are the changes live? I didn't notice any difference in difficulty.
The changes have taken effect.
Executor still sucks then.
You have data to back this claim up? From what I've seen in TW and GAC, it was doing quite well before these changes. These changes are clearly a buff.
I can't say whether this fixes the lower star issue, but that wasn't your point anway
I've done a bit more testing since I posted; the changes do seem to stop lower gear Ackbar fleets from winning. The changes don't seem to do much against the other counters though, as those don't rely extensively on assist damage.
There isn't a 7* Executor within reach in my shard though, so I've only been able to try the usual 5* fleets, but my climb wasn't any harder than yesterday. - dalosto1474 years agoNot applicableDont worry, the answer will be the same as always.
Spend money - Pengin834 years agoNot applicableCompletely agree and this affected my payout hour too. It looks like they made the RI calling much better too. In 3 battles, I got slave 1, ig-2000, and tie reaper as the first RI. It’s difficult to even predict the battle now.
- dalosto1474 years agoNot applicableRIP Rebel counter.
- irish570team4 years agoSeasoned Ace
"BeralCator;c-2290477" wrote:
"Ragnarok_COTF;c-2290467" wrote:
"BeralCator;c-2290442" wrote:
"IronCross;c-2290439" wrote:
"BeralCator;c-2290431" wrote:
Are the changes live? I didn't notice any difference in difficulty.
The changes have taken effect.
Executor still sucks then.
You have data to back this claim up? From what I've seen in TW and GAC, it was doing quite well before these changes. These changes are clearly a buff.
I can't say whether this fixes the lower star issue, but that wasn't your point anway
I've done a bit more testing since I posted; the changes do seem to stop lower gear Ackbar fleets from winning. The changes don't seem to do much against the other counters though, as those don't rely extensively on assist damage.
There isn't a 7* Executor within reach in my shard though, so I've only been able to try the usual 5* fleets, but my climb wasn't any harder than yesterday.
I have a 7* and wrecked a 5* and 2 different 6* Xs. The change has made 7* lives easy in mirrors vs lesser fleets.
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