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They should you cannot actually re-work your whole roaster without using an outside tool.
Are you trying to rework your roster in an automated way?
Because if you're doing it intentionally, a 500 mod cap is plenty of room. You don't have to remove all mods from all toons. You just have to go to your most important toons first, and put on the right mods. The current tools allow you to pull a mod from one character to give to another.
I admit that if you're using the automated modding tool inside the game that it only does one toon at a time and cannot pull mods from other characters. That makes mass, automated remodding extremely difficult without taking all mods off all toons. And you can't take all mods off all toons without violating the cap.
So in that limited instance you're correct.
That said, using the automated modding tool isn't how I would remod anyway.
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- CG_Meathead10 months ago
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