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7 years ago
Wow, that was quicker than I honestly expected. And kudos for admitting to making a mistake in rushing this out.
@CG_TopHat If I may, a suggestion? I think the best answer to the potential infinite I've seen proposed these past couple of days is to change Acolyte's basic. What enables the combo, fundamentally, is that she shoots twice on her basic when in stealth (and gains stealth from that basic so she's never not in stealth). Without the double-shot, she can't get the infinite turns, since Asajj's lead will only give 50% turn meter at a time. So to preserve the intent but remove this interaction, perhaps she fires once but deals double damage when stealthed, or fires once but gets two hits from that one shot (ala Talzin hitting a target with Plague on it). That ought to eliminate the potential infinite once and for all without negatively impacting anything else, I think.
@CG_TopHat If I may, a suggestion? I think the best answer to the potential infinite I've seen proposed these past couple of days is to change Acolyte's basic. What enables the combo, fundamentally, is that she shoots twice on her basic when in stealth (and gains stealth from that basic so she's never not in stealth). Without the double-shot, she can't get the infinite turns, since Asajj's lead will only give 50% turn meter at a time. So to preserve the intent but remove this interaction, perhaps she fires once but deals double damage when stealthed, or fires once but gets two hits from that one shot (ala Talzin hitting a target with Plague on it). That ought to eliminate the potential infinite once and for all without negatively impacting anything else, I think.
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