Forum Discussion
7 years ago
This was mentioned privately, and might as well throw it out here.
"There are only 2 possibilities for the discontent over no changes in difficulty and/or rewards. 1) They cannot (unable to discern a realistic solution) or they will not (change things and never had any intention of doing so). Either paints a very dim future for these and related concerns. At this point, all our complaints and ire is misspent and wasted effort. Those of us here since the game opened, saw this coming. Look at how long we moaned and groaned about GW. The reason it finally changed (for some) was to expedite the playing of newer content (Established players were leaving out of boredom, and frustration over time spent in game). Now, consider Einstein's definition of insanity. "Insanity Is Doing the Same Thing Over and Over Again and Expecting Different Results". The changes have been made, they will be applied."
"There are only 2 possibilities for the discontent over no changes in difficulty and/or rewards. 1) They cannot (unable to discern a realistic solution) or they will not (change things and never had any intention of doing so). Either paints a very dim future for these and related concerns. At this point, all our complaints and ire is misspent and wasted effort. Those of us here since the game opened, saw this coming. Look at how long we moaned and groaned about GW. The reason it finally changed (for some) was to expedite the playing of newer content (Established players were leaving out of boredom, and frustration over time spent in game). Now, consider Einstein's definition of insanity. "Insanity Is Doing the Same Thing Over and Over Again and Expecting Different Results". The changes have been made, they will be applied."
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